2024 Shipping closes 20th December. $14* shipping Australia-Wide**. 

Click & Collect available. *Excludes GST. **Applies to eligible orders. Click here for more info.

10-sided Dice

10-sided dice are a great way for students to learn either independently or through a class demonstration. These dice come in a range of interesting sizes and styles, such as the massive jumbo PVC dice.

The 10-sided dice can be bought in small and large jars, or in a carton of jars that provides your whole school department with equipment. 

Sort By
10-Sided Numbered Dice - 16mm (Pack of 10)
$7.59
$6.90 (ex GST)
10-Sided Numbered Dice - 16mm (Jar of 200)
$141.90
$129.00 (ex GST)
10-Sided Numbered Dice - 16mm (Jar of 80)
$60.50
$55.00 (ex GST)
Jumbo PVC Dice - 10 Sided Number
$17.49
$15.90 (ex GST)
Dice in Dice - 10 sided (Jar of 72)
$82.39
$74.90 (ex GST)
Bulk Dice Package - 466 pieces
$273.90
$249.00 (ex GST)
10-Sided Numbered Jumbo PVC Dice - 110mm (Bag of 10)
$148.50
$135.00 (ex GST)

7 Items

per page

More About our 10-sided Dice

Unlike other dice, the 10-sided are strictly numbered so that the different sides cannot be confused. However, our range vary from the traditional dice, such as the dice inside dice that can be used for addition, subtraction, multiplication, and division games. 

A fantastic application for these dice is practising times tables by rolling the dice and multiplying the numbers they land on. Being numbered 1-10 allows for more variety for potential sums, making these dice an ideal resource for upper primary students.

Activity Ideas

Simple Sequencing

Try throwing a handful of 10 dice and seeing if any landing numbers form a sequence (3, 4, 5, 6). Delegate points based on how many numbers are in a sequence each turn. The winner must gain the most points out of 10 rounds. This is a great exercise in learning sequencing and number recognition.

Odds and Evens

To help develop a keen understanding of different types of numbers, assign odd and even numbers to two students. They must roll the dice and can only add numbers if the dice lands on their number type. The first player to reach 100 wins. 

Dice-in-Dice Multiplication

Try using the dice-inside-of-dice to come up with mathematical equations. For example, roll the dice and when they land, multiply the inside number by the outside number.